• Elsheindra and the Tripartite Identity

    Elsheindra the Druid

    Elsheindra the Druid

    I have been reading slowly but surely through James Paul Gee’s What Video Games Have To Teach Us about Learning and Literacy over the last six months. The following is based on notes I took for my research journal while reading Chapter 3 on learning and identity. In particular, I focus on the notion of the tripartite identity and what that means to me in the real world and in the virtual world in which I play.

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  • What Do I Know? A Reflection on Influences

    For the first time in years, I’m taking a postgraduate course myself: H812: Postgraduate Certificate in Academic Practice, which I’m doing both for personal development and to provide theoretical groundwork in educational pedagogy for my Ph.D. work in educational technology.

    A recent activity asked us to reflect on influences on our teaching practices, considering: practices arising from personal experiences as a student; practices from our departments; and practices we can attribute to other sources. In addition, we were asked to consider aspects of our workplace that favoured or hindered good practice. I starting making notes on the 14th of October. I did not post them to my group because I felt this was a really important activity. If you don’t know where you’ve come from, it can be difficult to move ahead in a purposeful fashion. I wanted this activity to serve as a good baseline, so I invested a substantial amount of effort into thinking about it and writing it up in a coherent, cohesive fashion.

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